Im having a problem with a family.
I have 2 objects in the family.
A "lemon" and an "apple"
however, i have copied them in the layout, so there is 2 lemons, and 2 apples in the game.
How can i pick both lemons in the family, when i click a single lemon?
i really need your help on this!
Anyone got an idea?
Upload the file an i fixed for you.
I don't know a lot about family's , but may try to make separate family's . 1 apple family and 1 lemon family, I'm sure there's a easier way but until you find it this may work.
If you want to pick only lemons, just use System> Pick All> Lemons, no need for a family here
I have quite a number of objects in the family (more fruit)
So i would love a solution that makes it easy to do.
Anyone else has an idea?
I'll upload an capx later if someone will take a look at it.
Unfortunately I don't have a solution for this, and can't even try to find one now, I'm on a mac. Sorry
No problem, but thanks anyways! it was nice of you
you should just give the fruits family a variable fruittype = "lemon" or "otherfruit"
on click family fruits // this picks one fruittype
compare familyvar fruittype
fruittype = "lemon"
subevent : system: pick all fruits(family) // this resets the "onclick" picking to all fruittypes
family fruittype = lemon (this will pick all fruittypes of lemon)
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Ahh, so i just make an instance variable on all the objects in the family, and then pick all "instance variable" ?
yes but because of the onclick event, you pick one fruittype, so you need to reset this in a subevent and repick with the fruitvariable
you could save the picked fruitvariable in the onclick event , so you know wich fruit you just clicked from the family and then
in the subevent family fruittype= "clickedTypevar" // a variable where you save the fruitType you just clicked
so now it works for all types
Thanks a lot for the help, i think this is the best method so far!
Much apreciated, saved me a lot of time!