I am making an interactive animation using Construct 2. I was able to figure out how to actually pause the audio. I had to import all of my audio in the "Music" directory first. Then, I set up a "Stop button" and "Play button" group that have the following actions.
- Set "" playback rate to 0
- Set time scale to 0
- Set "" playback to 1.0
- Set time scale to 1.0
This set up works when I run this in Google Chrome and Internet Explorer. However, when I try to run it in Mozilla Firefox and I press the "Stop" button, the audio will keep playing (but the animation itself will stop). I tried to import the audio into the "Sound" directory and using them instead, but that didn't work. Anyone have an idea as to how I can fix this?