I'm working with music and SFX sliders and keep running into a problem where audio that shouldn't be audible is, but only for a fraction of a second. When the SFX master volume is changed from 0 to -60, if you play a sound effect, it seems to play at full volume for a tick before correctly playing (at -60 dB).
The image here shows all the relevant code for adjusting the volume as well as a graph to show you what the problem is versus what I would expect to happen. The image seems to be getting cut off here, but the full image is http://i.imgur.com/QMhiVgk.png
If anyone has any idea about why this might be happening, I would be thrilled to hear your thoughts. Thank you!