How do I click ads

  • Hello,

    I want to ad ads to my game.

    Q: Can I make players to click ads for in game money?

    How?

    Thanks.

    ( If a players press on an ad or is looking on a ad video to give him 1$ in game)

  • That is now allowed and you will be banned by the ad provider as soon as your click count gets suspicious. You are not allowed to manipulate ad behaviours in any way.

    Fake close buttons on ads and such belongs to porn sites and bad torrent sites

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  • Anonnymitet

    Ok, but weren't some games with something like this?

    Like if you klick the interestial it gives you...

    Oh wait isn't with a video.

    Yeah sorry for the wrong question,

    How can i make something like showing a video for money?

    is that legal?

  • There are a few ad providers who explicitly allow watching ads for ingame-currency, one of them is vungle, for example ( https://vungle.com/ ).

    Unfortunately they do have only native SDKs, not for HTML5.. so as far as I know there is currently no way to integrate them in a construct2 game (someone correct me if I'm wrong, but I have not found any).

  • Radulepy I understand what you want and I did exactly the same when I started publishing my games on iOS and Android. But it's pretty simple when it comes to ads. A company pays for clicks because they may generate a sale for the company and they only want people to click the ads if they are interested in the product.

    There are exceptions and some ad providers allow this but as Eisenhans said I don't think there is a simple solution to get it to work on C2 games.

    And if I wanted to advertise one of my products I would never do it on a platform that allows developers to trick people into clicking on ads or even "watch this ad to get free gold". That is just really unprofessional and only gives you traffic that end up buying nothing.

    So don't try to earn an income by tricking people to click ads. To earn a good profit on ads in games you'll need thousands of users or many apps with a decent amount of users. Thinking you'll earn anything of interest on an app with a few hundred downloads is just a dream

    I actually got banned from admob because my friend clicked a couple of times (4-6 times) on an ad in my game and it was a hazzle to get them to release the ban again. So they will notice if you try something I've even heard that some developers download other games that are similar to theirs and click all the ads they can to get the developers of that game banned from ad income :/

    One thing that actually generated alot of clicks was the lag/delay on the admob/mopub plugin which made the ads pop up later than expected which resulted in many miss clicks on my game. So that was an unintentional way of tricking people to click ads. But even that would be a problem in the long run on most ad platforms.

    But I hope you'll find a good way of generating an income. Good luck on your project

  • Radulepy if you want to use Vungle with construct 2 there's only one plugin available from cranberrygame.

    http://cranberrygame.github.io/?referre ... scommunity

    I hope I could help a little <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

  • ....

    I actually got banned from admob because my friend clicked a couple of times (4-6 times) on an ad in my game and it was a hazzle to get them to release the ban again. So they will notice if you try something I've even heard that some developers download other games that are similar to theirs and click all the ads they can to get the developers of that game banned from ad income :/

    ...

    If you dont mind me asking, after the admob ban, how did you monetize your apps? Im heavily reliant on admob and it seems random 'bans' are not unusual for the most vague reasons.

    Thanks!

  • Anonnymitet

    Ok, Thanks guys

    Does anyone knows how much money could i do of 3 aps with 1-5k downloads.

    I know It's small and I dont think there is gonna be a way to earn this summer some pocket money but I will try,

    Good luck all!

  • Not much. Search the forums, lots of discussion. Here's one:

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