The basics should be something like this:
Player on collision with enemy - player die
player on collision with power up
- power up destroy
- player set speed to player.speed+10
It would be hard to give any more precise info, without knowing how you have your events set up at the moment and what behaviours you are using.
Sorry to ask you again but I tried your power up event with 8direction behaviour & its not working ..... even i tried player.8direction.maxspeed+200 it doesn't work ??
Should I set player.8direction.maxspeed or player.8direction.speed ??
So could you tell me how to do that with 8direction ......
Also about the set timer isn't there event after using timer behaviour with player . As I am not getting set timer under player on event sheet ?
So could you just tell me as where to find the set timer option ?
Thanks for all your help ......