Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
Just like Yann said, you destroyed the zombie sprite before it can finish the "die" animation. So i added a Wait, there's another way is add an event where the zombies destroyed after finished "die" animation. I also disabled the Set Animation Speed and Set Animation Frame action, and add a start ignoring platform user input(this will stop the killed zombies from moving, if you don't like please remove it).
Here the fixed: http://dl.dropbox.com/u/48963688/Examples/Zombies.capx
Develop games in your browser. Powerful, performant & highly capable.
I'm downloading the r74 to see the fixed capx, I tried to manually do that, it worked, but when the zombie is destroyed it adds 6200 points to the Score, it was supposed to add only 100. :(
Problem solved! I added a sub-event, on the "Sprite4 Health =/< 0" that is also "Sprite4 Health =/< 0" and in there I added the score.