Is there any way to visually simulate gravity in a game model beat'em up?
I can simulate the bounce effect with the use of two objects, one with the platform behavior, it is positioned out of layout, upon a solid with its "Y" at zero. Within the layout another object with the behavior 8 directions.
Using the event the event "every tick: September position player (8direction.X, 8direction.Y + platform.Y)
using the control simulate command: jump.
when pressing a botlao the character seems to jump normally. the problem is when I try to use different heights of ground.