I am currently working on a platform game, where a player gains points when he is moving. The faster he moves, the more points he gains. (points = distance you traveled)
Variable X defines the current Speed, so ""Every 300/X seconds -> add 1 to score"" works just fine. But when I fail/die, go back to menu and then go back to the level, the event simple wont work anymore.
I can't explain myself why. I debuged everything and all the conditions are fine. X is not 0. Any advice? So many problems~~~ ty