The example will be based on the jump of an object with the Platform behavior.
We don't need the object to respond to the TOUCH of the "JUMP button" while it's jumping.
We dont need double jump.
We need the TOUCH mode to be DISABLE while the object is jumping.
1) [Your Player Sprite] -> Platform -> Simulate Control -> [Select Jump]
2) watch my image with result.
I created example. You can download and run it - to see my solution.
drive.google.com/file/d/1lQ3VeiZz8Wv2IOAi0AulIHLgnvJR18id/view