I can't see an obvious way to detect the ID of a Sprite object that is being overlapped by another. I was wondering if anyone knows how to do this/if I'm missing something? Thanks!
Through this I am hoping to create a 'Marker' system.
I currently have a level with many platform sprites at different heights, i want a marker sprite to spawn over the platform at the point where a user clicks. By knowing the ID of this platform I'll be able to access it's co-ordinates (specifically it's Y co-ordinate) and therefore, combined with the X co-ordinate of the users click location, spawn said marker.
Just thought I'd clarify my intentions in case someone can think of a better way of doing this!