I'm not sure how familiar you or anyone else is with the Megaman X series, but just how the dashing is done on there is what I want.
If the "player" attacks I want to have a "dash attack" implemented. I just haven't put it in yet.
If the "player" jumps during the "dash" then I want the jump animation to play as it is doing now, but to continue having the speed of the "dash" until landed.
Also if the "player" is dashing to the right and then decides to press left I would like it to end the dash and have the "player" start running to the left just as if they pressed left and never dashed.