I wanted to make a platform that moves left/right but without using the platform behavior (as I use physics and those two don't go along well). So, I decided to track the movement of the platform using custom movement behavior and use a sine to make it go left/right. However, the dx and dy (under the custom movement tab)are shown as 0 even if the platform is moving left/right (as a result of the sine behavior). I want to set the player dx to be its own + the platform.
Anyone knows how to make them show or track them (or another alternative that supports physics)?