Choose only top sprite when overlapping another sprite

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  • I am a bit lost so it's time to ask another question...

    I have a few sprites on my screen which i want to destroy if I click on them (I have managed that)

    I only found 1 post that seemed similar to what I need, they talk about using system/pick Nth Instance which I tried but it did not work.

    Thanks in advance for any help

  • What exactly did you do with pick Nth instance? It should work.

    Object On Clicked

    Pick Nth Instance - 0

    Should leave you with only one instance picked, which you can then destroy.

  • I have it working now, my problem was I had the sprites disappear instead of destroyed.

    Thanks for your post

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  • I am still doing something wrong <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />

    I have give a quick example in the image below (the sprites are set to move upwards in the behaviours). so if the red sprite overlaps the yellow sprite and I click the red sprite it destroys only the red sprite (SO THAT WORKS) but then if I click the yellow sprite, it does not destroy. <img src="{SMILIES_PATH}/icon_e_sad.gif" alt=":(" title="Sad" />

    I will have about 10 sprites in the project that I will need to check if they are overlapping another sprite only the top one is chosen.

    Sorry I can not post urls yet, so you will have to copy and paste the below image link

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