It's jumping from layout to layout.
I'll try to explain it more specifically:
Each layout is its own room (birds eye view) in 2 by 2 grid. When the player walks outside the layout the player will be sent do another room.
If they are in the bottom left room layout and they walk off the top of the layout, the go to the top left room layout, but if they are in the bottom right room layout and they walk of the top of the top of the layout then, they will end up at the top right room layout.
Like i said I currently have a variable keeping track of the layout the player is currently in but it would make things a lot easier down the line if I could just check the current layout via the shared event sheet for the event.