What is the best practice?

  • Thank you very much guys! That's a very interesting discution. But... well, now I have more doubts that before haha

    Sorry, but I'll have to call boss... Hey, Ashley , we need you here!!

    What do you think about it?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • The relevant manual entry is Memory usage, which covers layout-by-layout loading and how objects placed in the layout vs. created at runtime are handled. In short, you should have any objects the layout ever uses placed somewhere offscreen and destroyed on startup if need be - this causes their images to be preloaded when the layout starts. Otherwise, 'create object' can "jank" as it loads images on-demand.

  • The relevant manual entry is Memory usage, which covers layout-by-layout loading and how objects placed in the layout vs. created at runtime are handled. In short, you should have any objects the layout ever uses placed somewhere offscreen and destroyed on startup if need be - this causes their images to be preloaded when the layout starts. Otherwise, 'create object' can "jank" as it loads images on-demand.

    Hehe thank you, Ashley!

    And, of course, thank you very much guys!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)