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This is the code for the sprite that I want the items to roll off of. I cannot seem to get it to work.
The behaviours of the sprite I want the items to roll off of
The behaviour settings of the sprite I want the items to roll off of.
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Move 'Set bullet gravity to 0' above 'Wait for signal' (event 1)
Move 'Set bullet gravity to 90' from its current position to below 'Wait for signal' (event 1)