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This is the code for the sprite that I want the items to roll off of. I cannot seem to get it to work.
The behaviours of the sprite I want the items to roll off of
The behaviour settings of the sprite I want the items to roll off of.
Move 'Set bullet gravity to 0' above 'Wait for signal' (event 1)
Move 'Set bullet gravity to 90' from its current position to below 'Wait for signal' (event 1)
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