auto runner small problem

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  • Hello,

    My name is July and I'm working on my own auto runner game. I've been learning Construct 2 for 3 weeks now and I really like it. I'm a 3D animator but now I want to be able to make my own games.

    Usualy when I come across a problem I search the forum wich is by the way the best forum I ever met, and I find an answer how to resolve the issue.

    But now I'm stuck.

    So here is the thing:

    -everything in my game is bullet and solid and they have a speed of 130

    -the character is a platform that simulets running right from the start of the layout

    -when he meets the side of a block I wanted everything to stop so i made a condition on collision with sprite > bullet speed 0 for everything

    And he stops.

    But when I jump I want everything to start again.

    All the conditions I made before to be valid again.

    So I want everything to stop only when I colide with the side of the block. Only with the side becouse I want to be able when I jump on the top of the blocks to run.

    For this I made a second small sprite that i put in front of the block and everything stops when I colide with this second sprite, but when I jump nothing happens. I'm not on colision with the sprite anymore so I dont't get it why it dosen't start running again.

    Maybe it's a stupid problem and for sure is very easy to fix but for me it's not and I can't find the solution.

    Thank you for reading my post and for every answer I get :D, if anyone answers.

  • You should post your capx.

    It would make it easier by seeing directly the code to find what may go wrong.

  • Hmm It looks like I can't post the link cose I'm too new on this forum :(

    whyyy whhyyyyy <img src="smileys/smiley19.gif" border="0" align="middle" />

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  • Simply put the link as text.

    This measure is to prevent spammers. - Reputation

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