My name is July and I'm working on my own auto runner game. I've been learning Construct 2 for 3 weeks now and I really like it. I'm a 3D animator but now I want to be able to make my own games.
Usualy when I come across a problem I search the forum wich is by the way the best forum I ever met, and I find an answer how to resolve the issue.
But now I'm stuck.
So here is the thing:
-everything in my game is bullet and solid and they have a speed of 130
-the character is a platform that simulets running right from the start of the layout
-when he meets the side of a block I wanted everything to stop so i made a condition on collision with sprite > bullet speed 0 for everything
And he stops.
But when I jump I want everything to start again.
All the conditions I made before to be valid again.
So I want everything to stop only when I colide with the side of the block. Only with the side becouse I want to be able when I jump on the top of the blocks to run.
For this I made a second small sprite that i put in front of the block and everything stops when I colide with this second sprite, but when I jump nothing happens. I'm not on colision with the sprite anymore so I dont't get it why it dosen't start running again.
Maybe it's a stupid problem and for sure is very easy to fix but for me it's not and I can't find the solution.
Thank you for reading my post and for every answer I get :D, if anyone answers.