Ashley
Cocoon has shut down and it was the only export platform that gave unmatched performance. You know Phonegap build is all we are left with (on C2) and it's slow. Is there any way to accelerate performance on phonegap build?
I already answered this here and also separately pointed out PhoneGap Build is not the only option left.
Yes, in my other post you said there's CLI and using C3 to export C2 builds. What would offer better performance? CLI method or Phonegap?
Wish there was some sort of export pass in C3 for C2 users (with C2 licenses) because now with cocoon gone we are left with CLI, Phonegap, Monaca which cant provide performance needed for demanding mobile apps.
https://www.construct.net/en/tutorials/using-c3-to-build-c2-mobile-exports-22
https://www.construct.net/en/tutorials/building-android-apps-apks-in-construct-3-19
They all rely on the same browser engine so I'd expect whichever way you export the game to have the same runtime performance.
Develop games in your browser. Powerful, performant & highly capable.
https://www.construct.net/en/tutorials/using-c3-to-build-c2-mobile-exports-22 https://www.construct.net/en/tutorials/building-android-apps-apks-in-construct-3-19
Kyatric thanks. Do you need to be subcribed to C3 to do this?
Ashley please help me out on this one : construct.net/en/forum/construct-2/bugs-21/admob-plugin-no-longer-works-c-142223