WebStorage VS Local Storage

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"Easy Local Notifications" enhances games with customizable local notifications.
  • matrixreal

    to save into LocalStorage use action >>> LocalStorage Set item "yourname" to Array.AsJSON

    to load from it:

    • on start of layout >>> LocalStorage check item "yourname" exist (***important to check storage first)
    • LocalStorage On item "yourname" exist >>> Array load from Json string LocalStorage.ItemValue
  • matrixreal

    to save into LocalStorage use action >>> LocalStorage Set item "yourname" to Array.AsJSON

    to load from it:

    - on start of layout >>> LocalStorage check item "yourname" exist (***important to check storage first)

    - LocalStorage On item "yourname" exist >>> Array load from Json string LocalStorage.ItemValue

    thanks a lot thats perfect i don't see any huge difference bt if ashley say that is better than webstorage so i will use localsorage

    and you know the difference between synchronised and asynchronised save ?

  • Is there a place in the manual or forums that gives a descriptions and shows the full use of Local Storage? I remember reading the release notes of how it was replacing WebStorage, but I still see WebStorage in the manual with no mention of Local Storage? Any assistance would be appreciated. Thanks.

  • CDogs1964 I believe that the manual will be updated whit the next stable release

  • Deleted - posted in wrong place

  • oldandgrey Send me PM with the link of the .capx

    I will share it here

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  • Thanks Iolva appreciate the offer. Thought I had managed to get the link posted but unfortunately not. It would also seem that I cannot send any pm's either. Think I will just revert to lurking lol.

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