i am playing a little bit around with construct 2. On my wishlist is also "vector" support in form of SVG. What i find out is:
you can change your *.PNG with *.SVG, AFTER you publish your work as html5.
When you export to HTML5, you have to uncheck "minify script" ! Otherwise it will not work.
Simply edit your "c2runtime.js" and find-&-replace *.png with *.svg . Thats it. The benefit i see here is the small file size if
you have large resolution objects (something like 4-5 diffrent trees, clouds, grass, etc.). Maybe in a further release / update
it will be possible to load *.SVG. I also try the plugin for construct 2, but it handles only simple svg stuff, if i am not wrong.
And with my workaround, HTML5 (construct 2) uses "full supported" svg-files.
Do you also tested it ? Whats your thoughts on this .... ?