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Hi, im using R202.
in my game when you destroy a box, the box spawn an animation, its like:
"Familyname on destroyed, familyname, spawn explosionanimation on layer 1"
but at the start of the layout, all the crates spawn the animation.
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capx or it didnt happen
Fixed, the problem was that the object spawn the animation object after they are destroyed, i just had to put the spawn event before the destroy.
— i cant upload the capx since is a private project :v
IJCT glad to see you fixed it.
80bit i think you just created what everyone will be saying from now of when a capx is needed
IJCT glad to see you fixed it. 80bit i think you just created what everyone will be saying from now of when a capx is needed
lol, nice.
Glad it's fixed man.
—, volkiller730, hahaha that should be Ashley's new response whenever someone files a new bug report!!!
rekjl it really should be because half the time people dont include a capx
volkiller730 how very true!