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I would register my suggestion to improve Construct 2 spritesheet system by using something similar to Shoebox.
It's a nice solution for animations with different sprite sizes.
See you guys.
In-editor spritesheets are coming to C3 tho I think.
This is very good for optimization too. +1
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Im wondering if there will be any changes to the existing spritesheets now that webgl2 is out.