A simple game with different performances. Why it happens?

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Adjusting the game screen for different resolutions (Letterbox scale)
  • plugins: cranberry iap/revmob

    I believe that phonegap/cordova cli to build the application may be the solution. I've tried it and though the process is complicated, I got it. But when I opened the xcode file, I found tons of errors. After to fix almost all of them and generated the IPA file, the ads plugin and the splash screen didn't work, but the rest worked well. I wish I could count with a good tutorial about phonegap / cordova cli, but unfortunately, who knows the process doesn't want or doesn't has a free time to share.

    You're talking about the iPhone-Version? And that version works great and has no (working) ads-plugin?

    Did you tried to remove the ads-plugin in the Android-Version and looks If that helps?

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  • You're talking about the iPhone-Version?

    I tried to use cordova cli to build an IPA because it is easier for me.

    [quote:29s7i2h0]And that version works great and has no (working) ads-plugin?

    I'm talking about the process. If the plugins didn't worked, as the splash screen also, is because I don't know the whole process. Maybe an expert could clarify it for us.

    [quote:29s7i2h0]Did you tried to remove the ads-plugin in the Android-Version and looks If that helps?

    I didn't try it so far especially because I really need these plugins. Maybe I'll try it just for curiosity.

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