Zathan - that would be a good assumption for the API settings, but it doesn't work (and is why I asked Austin how to disable it and why he told me there wasn't a way ). If you select disable clay login the popup login window then appears anyway when the game starts... There's also no way of controlling the plugin's attempts to log in by using the event system. Frustrating!
Well... just another good option that doesn't do what we want
And that's what I'm talking about... thousands of options, zero just working properly.
Let's go find a WORKAROUND.......