Hello, I've posted in the 'how do I' forum, but I suspect that this may be the more appropriate place. The loop in the image does what it should and creates 4 arrays, each 7 long. I tested this by putting a textbox on the layout that prints out randomizer.At(Mine) and cardArray.asjson. This is meant to copy the X dimension from a 2D array and send it via multplayer.
But only the last of the four outputs from the loop is ever actually sent. I have two questions please:
Most important, why would the sending fail? Could it be that the loop is too quick to send 4 messages?
And how else can I do this? Is there any better way to access parts of a 2D array and send without saving each part in a temporary 1D (thats all cardarray is for) array?