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<font size="5"> in November 2013 </font></center>
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New releases
- Release 149 Beta - New tilemap editor and autosave support
- Release 150 Beta - Tilemap improvements
- Release 151 Beta - Tile collision polygons and support for rotating/flipping tiles
- Release 151.2 [Beta - Bug fixes
- Release 152 Stable - Stable update: tilemaps, high-DPI, Windows 8.1 apps, new UI, autosave, IE11 & Tizen fixes
The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version )
<font size="4">Be sure to keep updated to the most recent release of Construct 2 </font>
If you think you have found a bug in Construct 2 you can report it in this forum BUT - Make sure it is not already a reported bug by searching through the "Bugs" forum
- Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
- Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
- Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
- Make sure to read How to report bugs before posting and providing all the required informations (your configuration, the steps to use to reproduce the bug , any relevant information you can provide)
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Third part plugins/behaviors
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Blog articles
SCIRRA
Ashley
- Tech blog: Tilemap tidbits - An article that explains how r149's new Tilemap plugin works under the hood, already proposing the fastest rendering and collision detection possible.
Tom
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REMINDER:
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As an added bonus, here are the links to the former "What you may have missed" topics.