I've been wondering about the performance of low-resolution sprites. Let's say I have a large 1920x1080 sprite as my background. If I were to change that image's native size to about a quarter of that, then resize it in the layout back to 1920x1080, would performance increase accordingly? Or would it stay the same since the image is still being rendered at the same size?
Sorry to post such a simple sounding question, but I couldn't find any straightforward answers anywhere. Thanks for your help!