>Oh, and you don't need to worry about people's directx9 being up to date.
This is a huge reason for C2 as most folks (especially casual gamers) might not have the right version of Directx. And new systems with DirectX 11 still require that users download the older DirectX libraries. So your 5 MB game just turned into a 90MB game!! :-)
I still like all the power of CC as well, even with the quirks. I'll probably start building with C2 once it reaches CC's functionality but I'll probably jump on the early adopter license.