Thanks for the IAP update, Ashley! I'll be testing it soon, but in order to do that, I'll also need a "consume product" action for consumables. My use case for this is purchasing in-game currency, so they player should be able to buy as many of one item as they want. In order to do that (at least on Android, not sure about iOS), the product has to be consumed before purchasing again.
Very excited about getting this feature complete for both platforms so I can do a full release soon