Who else will continue to use Construct 2 after July 2021?

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    You are welcome :)

    Just to clarify:

    - If you have a C2 Personal License and need to upgrade to a Business License, you can email us to arrange this

    - Alternatively, a C3 business license will cover you if you have a C2 Personal License, but only whilst the plan is active.

    If you intend to continue using C2, it might be more cost effective to contact us to arrange an upgrade.

    Correction, buying a 1 year Business License permits you to use one Personal Edition as a Business License perpetually.

    I'll keep using Construct 2 and even Construct Classic after July/2021.

    > And honestly I've had C2 crash on me a number of times where I lost work..

    That would be because you haven't realised that C2 makes automatic backups that you can retrieve.

    [edit: You can find the automatic backups in the same folder as the main game files, you just rename the end extension to get it active]

    ___

    Btw, on topic, I haven't decided whether to migrate to another product, it's up for strong consideration.

    I'll stick to C2 even after july 2021. I fell in love with C2 a long time ago but I'm not making money with game design, so as a hobby C3 is simply not affordable for me. But since I do not plan to release any kind of game the support is no big deal for me.

    I tried out C3 for the last month (had to use it for work) but it convinced me to stick to C2 - I can't see those improvements that explain the price tag... but who am I to judge. I'm just a sad, disappointed, crybaby who comes here every now and than with some last hope that there might be better times again for hobby game designers like me.

    Heck I still use Construct Classic

    Heck I still use Construct Classic

    That's nice some users are still active with that.

    I never tried it, but I guess having C2, I shouldn't go back to give it a go. right?

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    We developed our school software in C2 for over three years. We can't port it over to C3 due to using Rex Multiplayer plugin. If we could, we would.

    Anyway, we started developing in Unity using c# and playmaker. We have been rebuilding it all in Unity. It has opened many new doors and possibilities for us, and now have a VR option on our school software, and just started developing AR.

    We are continuing to update our software in C2 too. And will do until something breaks. Here's hoping it will work for a few more months while we finish!

    I have tried C3, and really like it. It is a massive shame we can't port our c2 project over due to using Rex's multiplayer plugin. I would recommend it to anyone just starting off in game / app development. Using construct has been monumental in my game dev education.

    If anyone can help convert Rex's Multiplayer plugin, let us know, it would be great to keep the old project alive in C3.

    That's nice some users are still active with that.

    I never tried it, but I guess having C2, I shouldn't go back to give it a go. right?

    If you have C2, you probably won't need Classic but since it's free and open source there's nothing to lose by checking it out.

    Keep in mind it hasn't been updated in ages and can only export Windows EXEs. It's originally what piqued my interest in Construct/Scirra. It's buggy and somewhat incomplete compared to C2&C3 but I still love it.

    adamlg

    If anyone can help convert Rex's Multiplayer plugin, let us know, it would be great to keep the old project alive in C3.

    I had a similar issue with Rex's CSV plugin, but luckily Eren was able to help me out. Although I assume a multiplayer plugin might be more extensive.

    > That's nice some users are still active with that.

    > I never tried it, but I guess having C2, I shouldn't go back to give it a go. right?

    If you have C2, you probably won't need Classic but since it's free and open source there's nothing to lose by checking it out.

    Keep in mind it hasn't been updated in ages and can only export Windows EXEs. It's originally what piqued my interest in Construct/Scirra. It's buggy and somewhat incomplete compared to C2&C3 but I still love it.

    Yes, it was more a curiosity to give it a go, but probably will not have time for that. Good to know that anyway someone can still make something with that :-)

    jobel Thank you! Eren We will pay anyone who can help with that! It would be so helpful.

    I'm in the same situation as R0J0hound and dayle85, but it really makes me angry and sad when I read the last paragraph of Ashley's post :

    Construct 2 was supported for over 10 years, but no software lasts forever, and the time has come to move on. We'd like to take this opportunity to thank everyone who has supported Construct over the years. Thank you for being a Construct user, and we hope you enjoy using Construct 3 too!

    "Move on" just means "OK, we abandon you here, but thanks for your money". I mean, the license wasn't cheap - I guess that among C2 owners, there are more hobbyists than pro developers.

    Now, honestly, there are quite a few software companies that released software long ago, and their product eventually got old, but even though, they didn't simply let down their users to switch to a new version that they had to pay in full although they already paid the first license in full.

    Since the announcement of the retirement of C2, I've been bitter about Scirra's attitude and unwilling to change their price scheme. The "one free year" is really more of a joke than anything, to be honest. It's just pretending not to let us down, though they know (many of us expressed it) that the pay-per-year is stupid. Maybe it's very good and suits professionals, but a hobbyist, by definition, won't be using C3 every month. Subscription-based software is a stupid concept anyway. I don't know if it's just fear against piracy or something... Anyway. Since Scirra don't want to hear from C2 anymore, well, apart from open sourcing it, there will still remain a bunch of old users who will rant forever.

    It's just sad.

    10 years is a very long time to support software. Even Microsoft only fully support Windows for about 10 years. We're a small software company, and supporting software forever is just too expensive and difficult. Like every software company, we have to draw the line at some point and say it's no longer supported; a decade seems like a great run for a tool which only ever had a single programmer working on it.

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