Being able to actually just type out the events is all I could dream of. Clicking on GUIs is tedious, especially when dealing with a lot of events such as manipulating and checking through 2d arrays. Being able to simply type what is already there and having the ability to copy paste and reuse the code (events) in a less awkward way would be amazing.
Hi Twinsonian, this is exactly what I meant, no need of low level code system, at least managing same events in a text way.
Assume that Ashely finally built a pure text code editor, then users might ask
- why not add highline
- why not add autocomplete
- why not add symbol window
- why not add call graphs or class tree diagrams
All these already available in tiny expression text boxes.
I created a small example, how to it can look like in my opinion, I've took events block from "Make a Match-3 Game in Construct 2: Animations and Block Swapping" by David Silverman:
[attachment=1:1sum7tnc][/attachment:1sum7tnc]Reading and managing events like these would be much more efficient, I think. At least for me.
In upper example I've just mimic events structure, but we can simplify it more: