Bring back usefull construct (fullscreen) !

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  • I've just downloaded last release but I can't find the "Hide address bar" option. Will it be back in next release?

    Thank you for your answer.

    I think one recent release included it by default, instead of an option

  • so is this on 163? cause for me fullscreen trigger on touch only works on Android for me, but on safari ios 6+, ney:(

    Thanks

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  • > I've just downloaded last release but I can't find the "Hide address bar" option. Will it be back in next release?

    > Thank you for your answer.

    >

    I think one recent release included it by default, instead of an option

    Appears to be the case since R161:

    [quote:3ebypxqp]iPhone iOS 6 will now try to hide the address bar again. It is enabled by default and there is no new project property for it. This was previously removed since iOS 7 came out which does not support the feature, but due to strong demand we have re-implemented it.

  • Sorry to revive this post and to ask more but I have noticed an issue on IOS6 in landscape mode (fullscreen). On every fullscreen mode, the game canvas will have either a 60px black bar or will be cropped by 60px depending on the mode. For instance, using scale outer on my iphone 4 IOS 6.1, the canvas size is 480x380 (instead of 480x320).

    So while it is working flawlessly in portrait mode, it would be very nice if you could add the option to hide the address bar or not for games running in landscape mode. Oh and thank you Ashley for listening to our request and bringing back this option in the first place, it is very crutial when dealing with publishers.

  • Same as Nemega here, I have an issue with a black empty bar showing on top of the screen in games played in landscape modes. And of course I have a portion of the game, equal in size to that black bar, missing in the bottom of the screen. It's very annoying. How can we fix it?

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