> tunepunk,
>
> Going to check it out - thxs. It looks promising.
>
For me it was a no-brainer. My main concern with Peer to Peer or Hosted games, was what if host disconnects or decides not to play/ragequit, there is no game anymore. Those kind of things completely ruins multiplayer gameplay in my view. Hosted games with player created rooms are a thing of the past.
Our games focus on privacy. Family and friends and invite only. The fact that if host disconnects is a bonus. The price structure is very good to, concidering. I see the plugin has some issues though. But the website has enough docs and code to figure it all out - I hope, will have to schedule some time.
Player created rooms are very popular. Who wants to play with strangers that make the gaming experience not enjoyable? Private rooms rock, unless you want to use the strangers as target practice
Both have merit however, depends on end project.