Load Image from URL - Not working

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2D fighting template based in the game that defined the fighting games genre.
  • Load Image from URL - Not working

    ____ The Load Image from URL is not working. Even if I do a "On Start of Layout" event with a single action of "Load Image from URL", nothing happens. In the Inspector Window it shows "default" for the current animation of the sprite I am using. I followed the tutorials (both written and youtube) and no results. And no Error window shows either____

    Attach a Capx

    ____ Here's the line

    System >> On Start of Layout | Sprite Name >> Load image from "url"


    Description of Capx

    ____Even this one line of C2 code doesn't create anything when it I debug it or do the Run Layout____

    Steps to Reproduce Bug

    • Step 1
    • Step 2
    • Step 3 etc.

    Observed Result

    ____ Nothing ____

    Expected Result

    ____ The sprite to show the image at the url ____

    Affected Browsers

    • Chrome: (YES/NO)
    • FireFox: (YES/NO)
    • Internet Explorer: (YES/NO)

    Operating System and Service Pack

    ____ Windows 8.1 ____

    Construct 2 Version ID

    ____ Release 252 64-bit ____

  • You are doing something wrong. And it's impossible to tell what you are doing wrong, because you didn't provide a capx file.

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  • I bet this is a cross-domain permission problem. It's covered in the manual. Other than that this report doesn't follow the guidelines so cannot be investigated, so closing.

  • I understand Ashley shut this down, but for anyone who cares to know how I resolved the issue, here it is...

    The address I loaded didn't end with a .jpg. When I converted the image using imgur and used the address which ended with the .jpg, the problem was resolved.

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