thanks for replying, i made a simple capx file, added two SFX 1 second each,
i made a small object created every 0.6 and drop down to the ground, on collision with the ground, it should play SFX, i put the SFX under Sounds folder,
and exported the project to HTML5, then uploaded to my website server, when preview it on my galaxy SII mobile, sound has a lags,
i tried to preload sounds as i read in Audio section, still have the problem, i made one layout for preload and another one for play the game, and made it transfere automatically from the first layout to the second layout when all preloads complete, i surperized when i found it never complete on the mobile browser (Galaxy SII) , but on desktop is working good.
i tried many diffrent combination like preload in same layout of the game, put the SFX under sounds or music folder. still has same problem.
thats all, so any help ?