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I successfully (according to Construct 2) imported an audio file for my game. However, when I add the Audio object to the game and choose "Play" from the list of actions, the audio file list is completely empty. Am I missing a step or what is this? I can't seem to play the file with the filename either.
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Ok, figured this out. The import as default only imported one format, that worked in IE, but not in Firefox. So once I got two formats, it worked in two by name. They still don't show in list.