Hi
I'm coming back after having made good progress on my isometric game thanks to you R0J0hound <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile" />
I'm now stuck on something and I need your wise advice to handle this :
worm1work.alwaysdata.net/test/snake_zorder.png
worm1work.alwaysdata.net/test/snake_zorder_2.png
As you can see I created a snake as in this game :
youtube.com/watch
The snake's head has the iso behavior and is work very fine in the isometric world. For the tail of the snake I tied sprites with the pin behavior (rope style) . The movement of snake is as I wish but now the big challenge it's about managing the rest of the body in the isometric world ^^
So my question is must I add to the sprites of the tail the isometric behavior too ? Or must I handle z ordering z ordering with the informations of the head ?
Thanks a lot for your help