Hey, I'm having a small issue with this.
I have a layout "A", when you start the game for the first time Tilemap is already set in the layout "A".
But if you go to layout "B" and few second later go back to layout "A" (or just restart the layout) then same Tilemap object is set from JSON file from local storage (tilemap size, and tiles position).
In both cases pathfinding works fine except "SetTile" action.
After returning to layout "A" and trying tu run action SetTile it gives me an error
"Uncaught TypeError: Cannot read property 'call' of null. EasystarTilemap_behavior.js:177"