[quote:h6zl67ei]Is there a way to set linear or angular damping per object?
It's not a built-in feature of the chipmunk library but you can do it by either:
1. setting the velocity to say (velocityX*0.9, velocityY*0.9) where 0.9 is a value from 0 (total damping) to 1 (no damping)
2. applying a force in the opposite direction as the velocity or angleOfMotion.
[quote:h6zl67ei]Prevent rotation is another handy feature that's missing
True. I just need to find a good way to work that in.