Just starting to play around with chipmunk physics.
I've setup this little test scene
There's 2 things im trying to figure out.
1) If you drag the box upwards quickly, the ball sinks into it about halfway, then slowly pushes up to its proper position. Is there any way to make that quicker? or not sink into the other object at all?
2) If you drag the box down wards quickly, the ball bounces several times like its made of metal or something. Even though elasticity is set to 0 on both objects. Any way to reduce the bouncing?