Welcome to this tutorial covering how to make a robust inventory system. In any game which uses items, you'll usually need some way for the player to view and u...
Seriously one of the best tutorials/guides on Construct. This should have won some awards! :)
My question is, next step, how would you set this up so that certain items are only available based on your character's level? Obviously you would need some value to increase (XP?) and when it hit a certain value (level?), new items could be "found" but putting that together is beyond me. However, for a superhero like Laura_D, it could be a fun project building off this gem.
Thanks for all that you do!!