Game Development Blog Posts

Browse all blog posts published by the game development community.

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We're excited to announce that the latest Construct release r416 introduces a brand-new Linux exporter! This can run on both Linux... Read more
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  • Read time icon~6-10 mins read time
  • Visitors icon3,088 visits
  • Comments icon 10 comments
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We've been working hard for most of this year on a complete, ground-up rewrite of the runtime engine (the part of Construct that r... Read more
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  • Read time icon~6-11 mins read time
  • Visitors icon7,691 visits
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We're pleased to announce the beta version of the new Construct Arcade has landed! You can go and visit the arcade here: The new a... Read more
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  • Read time icon~2-4 mins read time
  • Visitors icon5,306 visits
  • Comments icon 21 comments
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As we approach the end of another year, it's a good time to look back and review the year gone by. We got a lot done in 2019 and w... Read more
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  • Read time icon~5-8 mins read time
  • Visitors icon4,833 visits
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Welcome to another edition of Developer Diaries. This week I caught up with Richard Lems, the developer behind Mighty Goose! Hey t... Read more
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  • Read time icon~6-10 mins read time
  • Visitors icon4,605 visits
  • Comments icon 3 comments
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Welcome to another edition of Developer Diaries! This week, I caught up with Louis Denizet from Hibernian Workshop, a French indie... Read more
  • Date icon Posted 
  • Read time icon~7-12 mins read time
  • Visitors icon4,257 visits
  • Comments icon 10 comments
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Back in October last year, a paragraph in the release notes of Construct 3 r219 caught a few people by surprise. Mesh distortion i... Read more
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  • Read time icon~2-4 mins read time
  • Visitors icon7,319 visits
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Feature Focus is a series of blog posts and videos where we occasionally highlight some of the best features of Construct. This ti... Read more
  • Date icon Posted 
  • Read time icon~8-13 mins read time
  • Visitors icon4,091 visits
  • Comments icon 3 comments
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The last few months have been particularly busy for the Construct team, but one of the most fun events we’ve been to recently was... Read more
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  • Read time icon~5-9 mins read time
  • Visitors icon2,330 visits
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Hi, been a while since my last blog post. So lately I’ve been thinking about switching engines for my game. I must admit that in a... Read more
  • Date icon Posted 
  • Read time icon~15-25 mins read time
  • Visitors icon4,207 visits
  • Comments icon 7 comments
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I recently tweeted about how adding seemingly minor features can unexpectedly snowball in to a significant amount of work. I thoug... Read more
  • Date icon Posted 
  • Read time icon~7-11 mins read time
  • Visitors icon21,485 visits
  • Comments icon 17 comments