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Popular Posts
Construct Xbox support progress, and a call to console makers
Ashley
14 Dec, 2023
I'm going to make a game!
Ashley
23 Sep, 2022
Construct Xbox support update
Ashley
16 Jan, 2024
A brief history of graphics on the web and WebGPU
Ashley
23 Apr, 2020
Trying to show the Steam Overlay over WebView2
Ashley
14 Aug, 2023
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17
Recovering corrupt ZIP files
Our browser-based game development software Construct commonly saves user projects to a .C3p file. However that is really just a Z...
Read more
Posted
9 Jul, 2025
~11-18 mins read time
6,394 visits
5 comments
Ashley
Construct Team
Founder
published on 9 Jul, 2025
2
favourites
18
The reality of long-term software maintenance from the maintainer's perspective
I was reading about a dispute involving the Linux kernel recently (which for the record I don't think either side handled well), a...
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Posted
19 Feb, 2025
~13-21 mins read time
50,298 visits
5 comments
Ashley
Construct Team
Founder
published on 19 Feb, 2025
3
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26
Construct Xbox support update
Back in December I wrote a blog with an update on the state of Construct's Xbox support, based on Microsoft's new support for WebV...
Read more
Posted
16 Jan, 2024
~3-5 mins read time
4,811 visits
7 comments
Ashley
Construct Team
Founder
published on 16 Jan, 2024
2
favourites
35
Construct Xbox support progress, and a call to console makers
In Construct 3 r371 we added a new Xbox UWP (WebView2) export option, providing a basic ability to get your game running on Xbox....
Read more
Posted
14 Dec, 2023
~8-14 mins read time
7,845 visits
7 comments
Ashley
Construct Team
Founder
published on 14 Dec, 2023
4
favourites
24
Trying to show the Steam Overlay over WebView2
The Windows WebView2 is the modern, Chromium-based webview control built in to Windows. We use it for Construct as an option for p...
Read more
Posted
14 Aug, 2023
~9-15 mins read time
10,638 visits
10 comments
Ashley
Construct Team
Founder
published on 14 Aug, 2023
0
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23
Safari releases are development hell
Safari 16.4 rolled out last week, and for us it's been a nightmare. We make the browser-based game creation app Construct. Early v...
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Posted
3 Apr, 2023
~15-25 mins read time
72,306 visits
6 comments
Ashley
Construct Team
Founder
published on 3 Apr, 2023
1
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14
RTS devlog #10: Following paths
In the last devlog I came up with a decent system for finding paths to a destination, producing a series of nodes for units to fol...
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Posted
22 Feb, 2023
~7-12 mins read time
4,947 visits
10 comments
Ashley
Construct Team
Founder
published on 22 Feb, 2023
2
favourites
13
RTS devlog #9: Extreme pathfinding
It's been a few weeks since the last devlog . However I've spent a fair bit of time working on pathfinding and path following - an...
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Posted
18 Jan, 2023
~12-19 mins read time
39,648 visits
10 comments
Ashley
Construct Team
Founder
published on 18 Jan, 2023
1
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12
RTS devlog #8: How to beat lag
It's time to deal with the bane of online multiplayer games: Lag . Previously Command & Construct just displayed raw network updat...
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Posted
23 Dec, 2022
~12-20 mins read time
28,754 visits
2 comments
Ashley
Construct Team
Founder
published on 23 Dec, 2022
1
favourites
7
RTS devlog #7: optimizing performance for 1000 units
In the previous devlog I focused on getting intense multiplayer combat with 1000 units to use just 50kb/s bandwidth. Now it's time...
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Posted
30 Nov, 2022
~8-14 mins read time
19,649 visits
3 comments
Ashley
Construct Team
Founder
published on 30 Nov, 2022
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