Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

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Construct Animate r471

Updates for 3D positions and sizes; bug fixes

03 February, 2026 ()

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Notes

This week we've made a range of changes to make Construct handle 3D positions and sizes more naturally. Previously Construct was a purely 2D engine, and one of the very first features we added was the ability to move 2D objects up and down on the Z axis. At the time we named this feature 'Z elevation'. That made sense at the time, but now it's a bit of an odd way to treat 3D content. So we've changed Z elevation to just be the Z component of the position, and updated a range of features to treat the Z co-ordinate the same as the X and Y co-ordinates. Similarly the 'Z height' property of 3D shape is really the depth component of its size, and so we've also updated a range of associated features accordingly. These changes are quite far-reaching, affecting the UI, event sheets, and scripting/SDK, but for the most part these are backwards-compatible and so existing projects should continue working the same.

Other changes include an update for Windows WebView2, an optimization for 3D models, and a big batch of bug fixes, including several for the timelines feature. Happy testing!

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Launch r471

Changelog iconNew Additions

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Common action 'Set position 3D'
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Common condition 'Compare depth', actions 'Set depth' & 'Set size 3D', expression 'Depth'

Changelog iconChanges

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Move 'Z elevation' property to Z component of 'Position' property
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Update Z elevation ACEs to refer to Z co-ordinate similarly to X and Y co-ordinates
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Update references to Z elevation in hierarchies
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3D shape: move 'Z height' property to depth component of 'Size' property
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Windows WebView2: update WebView2 SDK to v1.0.3719.77
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Find results/find references: limit length of listed match to avoid poor editor performance

Changelog iconBug Fixes

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Redoing change to Z elevation not working consistently
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Debugger: could show some layout properties that chosen instance did not support
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Opening a project with bundled effect addons incorrectly reported them as missing (regression)
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Possible crash opening legacy Construct 2 project with invalid expression
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3D models: possible crash resizing models
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3D models: fix issue loading certain models
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3D models: models with empty animations failing to render at runtime
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Timelines: unexpected position changes when a timeline makes frame or animation changes
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Timelines: avoid multiple triggers of 'Keyframe reached'
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Timeline Bar: prevent dragging keyframes in locked tracks
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Timeline Bar: crash moving keyframes that cause keyframe changes in locked tracks
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Timeline Bar: avoid creating unnecessary keyframes when copying and pasting
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Flowcharts: crash changing the enable property of outputs in the editor
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Instances Bar: not showing content in some circumstances
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Z order Bar: not updating after layer changes in the Properties Bar

Changelog iconPerformance Improvements

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3D models: improve performance drawing individual meshes

Changelog iconScripting updates

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Add IWorldInstance properties z and totalZ; deprecate zElevation and totalZElevation
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Add IWorldInstance methods setPosition3d(), getPosition3d(), offsetPosition3d()
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Add IWorldInstance property 'depth'
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Add IWorldInstance methods setSize3d(), getSize3d()
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Deprecate I3DShapeInstance property 'zHeight'
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Rename hierarchy option 'transformZElevation' to 'transformZ'
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Rename tween property type 'z-elevation' to 'z'
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Rename mesh point option 'zElevation' to 'z'
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Add IAssetManager property 'runtime'
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Log deprecation warning to console when accessing deprecated APIs

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