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Use XboX Kinect with Construct?

  • This would make for a sweet plugin:

    http://people.ict.usc.edu/~suma/faast/

    [quote:3jhheivw]FAAST is middleware to facilitate integration of full-body control with games and VR applications using OpenNI-compliant depth sensors (currently the PrimeSensor and the Microsoft Kinect).

    I looked at the code briefly and it looks plausible that you could do a plugin for something like this. The end user would have to install a driver and perhaps a few libraries (not sure yet).... anyone up for it?!

  • Is kinect actually worth buying atm?

  • Aside from Dance Central and perhaps Sonic Free Riders? No, probably not at the moment.

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  • You buy Sonic Free Riders to laugh at how terrible Kinect can be.

  • This would make for a sweet plugin:

    http://people.ict.usc.edu/~suma/faast/

    [quote:teq0wn5g]FAAST is middleware to facilitate integration of full-body control with games and VR applications using OpenNI-compliant depth sensors (currently the PrimeSensor and the Microsoft Kinect).

    I looked at the code briefly and it looks plausible that you could do a plugin for something like this. The end user would have to install a driver and perhaps a few libraries (not sure yet).... anyone up for it?!

    I am really interested in this myself, but I'd wait on it for a few more months. Kinect drivers/SDK's are still being improved with new features and more accurate tracking on the PC.

    Also have to wait and see whether OpenNI (http://www.openni.org/) or OpenKinect (http://openkinect.org/wiki/Main_Page) have the most potential if used for a Construct plugin.

    As for whether Kinect is worth getting for the Xbox, I actually enjoyed Sonic Freeriders and Sports Island Freedom (also known as Deca Sports Freedom). However the best games out are definitely Kinect Sports and Dance Central. If you don't like the look of them, it's probably best to wait for Child Of Eden or Codename D.

  • Kinect definitely lives up to the hype.

    It's a great bit of kit, and is definitely worth having.

    The only problem is that there isn't really any game that takes full advantage of it yet.

    And with Sony and Microsoft going down the Nintendo path of "dumb everything down for a bigger target audience", who knows whether we'll see any real decent games using it.

    Not everyone needs fitness games because they're overweight or simple games because they're 6 years old, lol.

    Maybe getting it to work with Construct would enable us to give people games that are worth playing with Kinect.

    Krush.

  • Kinect rocks,But The xbox360 RROD and the problems that this console produces it's not worth buying the kinect for an xbox360.I had 7 of them freezing and bricking before i switched over to the ultimate system which is the good old reliable pc.

    The Kinect should be able to work on a pc if someone creates a compatible driver for it.I know that the ps3 eye works on a pc and the ps3 controllers works on pc's as well.It would be sweet if i could flail my arms around to open a program or playing pc games with the kinect.On second thought nah id stick with the mouse and keyboard combo.

  • Kinect rocks,But The xbox360 RROD and the problems that this console produces it's not worth buying the kinect for an xbox360.I had 7 of them freezing and bricking before i switched over to the ultimate system which is the good old reliable pc.

    Well, I bought the XBox 360 the day it came out (it might have been the day after actually), and I'm on my second XBox 360 right now, which is pretty good going considering it's used a lot.

    I bought the PS3 within the first month of it's release, and I'm on my second one now, although it's not used anywhere near as much as the Xbox 360 (or the Wii for that matter, lol)

    Mathematically, the XBox 360 is winning, but to be honest, both systems work fine if you look after them.

    Although I've used other people's Kinect devices, and enjoyed it very much, I still prefer to use joypads for most games.

    Even using a touch-screen PC gets tiresome after a while, so as clever as these devices are, I'd hate to see them replace normal peripherals completely.

    I'm sure we'll all be long gone by the time that day comes.

    Anyway, that's another discussion completely.

    Krush.

  • The kinect is a fine piece of hardware make no mistake if it could be utilized to scan 3d objects and create a 3d model of that object to use in games etc , that would make 3d modelling so much easier.

    Im still using my old 60Gb ps3 model it's been working perfectly since 2007.I don't know why i have such bad luck when it comes to the xbox360 though.I only play for like 3 to 4 hours a day on both.And i take a break after every hour to let the consoles cool down.

    It would be nice to use the Kinect within Construct,Then you could create some wierd and innovative games.But don't count the ps3 eye out,It can be used on a pc with all it's features.If only there were a plugin for construct to utilize the power of both these cams.

  • It would be nice to use the Kinect within Construct,Then you could create some wierd and innovative games.But don't count the ps3 eye out,It can be used on a pc with all it's features.If only there were a plugin for construct to utilize the power of both these cams.

    Found a program that can map key inputs to certain body actions: http://people.ict.usc.edu/~suma/faast/ (scroll down for the installation instructions). Haven't tried it out myself yet though.

    The problem of the PS3 eye is that it's mainly just a 60 fps camera with a 640x480 resolution, all of it's "depth sensing" is done by the proprietary software. This means that any RGB webcam can be used to do it (like the one on Kinect, which is also able to do 640x480, but only at 30fps which has a little bit of lag as shown here http://www.boallen.com/fps-compare.html). So should a developer only want to create/play games that use only one device, Kinect can be used entirely to combine the methods that the consoles use (skeletal + light spheres).

    Also: for people who want to do motion sensing similar to Kinect and Move on the PC with any old webcam (recommended minimum of 30fps), check out Camspace http://www.camspace.com/. It looks for a colour/object and tracks it in 3D like Move.

  • Wow thanks for the info jayjay.Well the developers should concentrate more on the AI of todays games.Imagine duke nukem on kinect seeing you and then analyzing your face etc... on then come up with one of his classic remarks like "your face your #ss ,What's the difference" lol

  • After trying out the Kinect at my sisters during christmas I can say that it worked better than I expected it too. Kinects bowling game is a bit more fun than the Wii one. However, judging how well the hardware works by how well the games work is a bit unfair since a lot of problems could be accounted to bad programming. I'd rather see some form of range test application for the device than relying on how well the games work.

    I'm not sure how much of a chore it is to get the Kinect working on a PC (Edit: Apparently there are official kinect drivers for windows available), but this is certaintly an alternative. http://kotaku.com/5723755/ces-2011-brin ... nes-for-pc

    Also, the Sonic Riders games were crap the first two times they released it. Why would a Kinect enabled one be different? XD

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