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[WIP] Outlined Tree

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  • Hi guys. I want to introduce my game.

    It's an a open world game with some kind of plot.

    Now i'm taking part in the competition for game development in which I can win 100$!

    According to the contest I cant upload the game somewhere before the end of the competition.

    Some screenshots:

    (click to fullsize)

    http://s1.ipicture.ru/Gallery/Viewfull/7165342.html

    http://s1.ipicture.ru/Gallery/Viewfull/7165343.html

    http://s1.ipicture.ru/Gallery/Viewfull/7165344.html

    And

    (use HD and Fullscreen :P)

    As you can see in video, game is on russian language. Because i'm russian, lol, but i will translate this game for you :D

    I think thats all on that time. Thanks! :3

  • Otlichno! :)

    That's pretty impressive, how the inventory systems and such work and the crafting.

    You mention open world - is it procedural or hand-made? (Looks a bit hand made, I guess).

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  • Otlichno! :)

    That's pretty impressive, how the inventory systems and such work and the crafting.

    You mention open world - is it procedural or hand-made? (Looks a bit hand made, I guess).

    Thanks! :D

    I forgot to say. I'm going to make "Story" and "Survival" modes.

    In story mode everything will be made by me except blocks dragging.

    In survival one, will be random generated world made of blocks (like in minecraft).

  • :3

    Use HD and Fullscreen

  • Haha, this looks incredible! Looks like you've got a lot of things implemented so far and it works nicely. Any plans to release a cap for this? I'm sure there are a ton of things in here that people will find useful (inventory, platofrming, world building, AI etc)

    Keep up the good work, can't wait to see more!

  • Haha, this looks incredible! Looks like you've got a lot of things implemented so far and it works nicely. Any plans to release a cap for this? I'm sure there are a ton of things in here that people will find useful (inventory, platofrming, world building, AI etc)

    Keep up the good work, can't wait to see more!

    Big thanks! I do not mind to release a cap but only after competiton :3

    Frankly I'm a little embarrassed because I have a little mess in the code. But I will tidy it up :D

  • That looks like lot of fun. Good luck.

  • Great stuff, You should be in with a really good chance with the competition, how long left until the deadline?

  • Great stuff, You should be in with a really good chance with the competition, how long left until the deadline?

    December 20 ends reception of works.

    December 27 will be announced the results of competition.

  • Bad news guys. The site on which the competition was held, was sold :c

    This means that I don't win I don't have more incentive to make a game. Damn... I spent all my free time for development.

  • Ahhh that really is bad news <img src="smileys/smiley6.gif" border="0" align="middle" /> It'd be such a shame to waste all the time and effort that you've clearly put into the project!

    Perhaps it can be refined into tutorials? Like I said before it seems you've got a lot of elements in here that would be really useful to people <img src="smileys/smiley1.gif" border="0" align="middle" />

  • Ahhh that really is bad news <img src="smileys/smiley6.gif" border="0" align="middle" /> It'd be such a shame to waste all the time and effort that you've clearly put into the project!

    Perhaps it can be refined into tutorials? Like I said before it seems you've got a lot of elements in here that would be really useful to people <img src="smileys/smiley1.gif" border="0" align="middle" />

    Sure. What you're interested in?

  • Well it was nly in the video but it seems like you've got a good inventory system set up that would be useful to people - and how you could take things from it and interact with your environment (putting wod on the fire etc)

  • Well it was nly in the video but it seems like you've got a good inventory system set up that would be useful to people - and how you could take things from it and interact with your environment (putting wod on the fire etc)

    Here you go

    Ask me if you will don't understand something

  • That's really cool and suprisingly simple! Thanks for sharing :)

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