I had this stupid idea in the back of my head for a while. And when I read about the TDC Halloween Compo this year, I took the opportunity to finally start doing something about it.
So you're Slasher Boy, you jump around and slash enemies. It's your basic platformer with a horror theme and the occassional boss fight. I didn't get too much done in the one month's time of the competition (and normally wouldn't release something this unpolished publicly [well, anymore haha]), but at least it's playable and yes, there's a boss to fight indeed.
I won't go too much in detail about story and controls here, you can see that stuff on the TDC site:
and the download link is there too. Maybe somebody wants to vote for me, LOL
VERSION OUTDATED - CLICK HERE FOR CURRENT VERSION INFO AND DOWNLOAD
I'd like to get some feedback in this thread about bugs and glitches and anything else too of course. There is always the chance that I'll continue this project. Updated versions would also be available here.
* Animations might get stuck for a short time in the boss stage, has to do with the way I handled vertical platforms. It's minor really, still I should come around to fix it soon.
* Weird score glitch in the harvester stage. Sometimes when you die, there will be no more score added for killing enemies or the score won't be shown at all. I just realized this shortly after uploading the game, might have something to do with event sheets I forgot to include.
* Pretty important: I made a mistake setting up the harvester stage. So if you're on a CRT monitor with refresh rates of 85hz or even higher, the stage will become unbeatable. Don't go higher than 70hz. Obviously you'll have no problem using a typical TFT/LCD screen.
* Hit a flying ghost, then purposely overlap it while it is flashing. You shall now be immune to attacks from that creature until you leave the collision. (thx to ShadeKirby500 for noticing!)
So if you find anything else, be sure to let me know.
Also I can't help myself but mention that I'm looking for an individual who would be willing to do 2 or 3 retro and horror style music tracks for the game. Apparently all that's in it for you is being credited in the game, but maybe someone has a heart...
I realize this demo is horribly stitched together, but maybe you'll be able to yank some fun out of it.