Is it possible that on a button press (x), a timer starts? I'd like to time how long it takes for the player to survive in a game.
Here you go:
It rounds the count to seconds.
Thanks for the help, but I meant in more of a "stopwatch" style. It's going to be displayed at the bottom of my game.
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What exactly is stopping you from making it?
Personally, I think there's something very wrong. It's either a construct bug or my .cap is broken in someway, but 3/4 of System conditions don't work.