For some reason, if at any time I have over 255 objects using the physics behavior on screen, my application immediately crashes saying:
"An unexpected error has occurred and the application was terminated
You may be able to find out more info about the crash by debugging and attempting to reproduce the bug", and once i close the window it says "Temp.exe has stopped working"
When I try to use the debugger, it automatically closes and and just says "Temp.exe has stopped working"
Does this only happen on my computer or is it a known bug? Why does this happen?