I would like to ask this essential (well, at least for me) question. For my project I have to use a large image of 1800x1800 pixel in size. What is the best or recommended way to integrate it?
It should be something Construct is optimized for, but what is it? Put the whole image in a sprite, or better in a canvas, or split it to as many sprites as possible, or split it to several canvases?
I've run a test with a smaller image of nearly 1000x800 pixel, loaded to a single sprite. It worked fine, smooth scrolling and such, but it took about 4 seconds to load it. I think, that's not a good sign, but on the other hand I'm no programmer.
Any hint is greatly appreciated.